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Associate Software Engineer (Release Engineer)PlayFirst is a leading publisher focused on creating shared casual game experiences around lasting original brands. Committed to building casual gameplay rich in story and character, PlayFirst works with talented internal and external developers to bring mass market games to multiple platforms, including PC, Mac, mobile, handheld and console. The company's portfolio includes the world-renowned Diner Dash® franchise as well as top-selling games such as Wedding Dash™, Chocolatier™, and Dream Chronicles™. For more information, visit www.playfirst.com and www.dinerdash.com. Founded in 2004 by veterans of Internet portals, traditional games publishers, entertainment software, and technology firms, PlayFirst is funded by Mayfield Fund, Trinity Ventures, Rustic Canyon Partners and DCM. PlayFirst, Inc is headquartered in downtown San Francisco. Job Description:The Release Engineer is responsible for servicing all build requests in a prioritized and timely manner. This is a critical function that requires fast learning, and excellent trouble shooting skills. While the release engineer uses build scripts and automated tools to help with servicing all requests, in this role you will dive into the source code of the build system to trouble shoot and rectify problems as they arise. You will also verify that the games you have built run, and should they fail to do so, you must track down the problems or enlist senior level help if needed. We are looking for a proactive and results-driven individual who pays great attention to detail and can work with cross-functional teams. The successful candidate will be highly organized and have the ability to effectively communicate with technical and non-technical people.Responsibilities:
Requirements:
Preferred:
Benefits
To apply for this position, please email your resume in a standard Word or PDF document to jobs@playfirst.com and please include the exact job title in the subject line as above. |
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