Do you ever start something and realize half way through that something is not quite right? It could be anything from a new door incorrectly measured to curtains that are not the right color now that they are hanging in the bedroom. In many ways, game development is the same. I go into a project expecting A, B, or C to be difficult, but instead find out Z was really the sticking point.
Over the course of developing Doggie Dash, not only was Z a sticking point, but also X & Y. Getting the game just right required the efforts of some very talented people at PlayFirst and Viqua Games. The good news though is that all of our hard work paid off. Doggie Dash looks better than I ever imagined. The pets are cute. The music and sound effects are lively and upbeat. The upgrades are fun. The gameplay is challenging yet engaging!
What is the old adage? The harder the battle, the sweeter the victory? Doggie Dash definitely fits that. I hope you enjoy it too.
Comments
i want to play
by Mszjones (joined Aug 19, 2007)
posted Apr 2, 2008 9:20:21 PM
Good job Lilfluffball! I have to play again this weekend also!
by SunPath (joined Sep 8, 2006)
posted Feb 1, 2008 2:23:19 PM
congrats lilfluffball! its amazing to see how far the game has come! i can't wait to show my mom and sister this weekend... i have a feeling this is going to be a hit with both of them :)
by sorbet (joined Oct 20, 2005)
posted Feb 1, 2008 8:46:41 AM
This is a Mac file; it won't install on a PC. Please continue if you plan to save this file and install it elsewhere. Or, cancel to go back and choose another format.
This is a PC file; it won't install on a Mac. Please continue if you plan to save this file and install it elsewhere. Or, cancel to go back and choose another format.
posted Apr 2, 2008 9:20:21 PM